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	<title>egamemenu.com</title>
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	<link>http://egamemenu.com</link>
	<description>A Variety of Games for All Game Platforms</description>
	<lastBuildDate>Sun, 29 Mar 2009 20:21:55 +0000</lastBuildDate>
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		<title>Fallout 3</title>
		<link>http://egamemenu.com/xbox-360/fallout-3/</link>
		<comments>http://egamemenu.com/xbox-360/fallout-3/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 20:21:55 +0000</pubDate>
		<dc:creator>Gamer</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[fallout 3]]></category>

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		<description><![CDATA[For 200 years, Vault 101 , a fallout shelter, has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the [...]]]></description>
			<content:encoded><![CDATA[<p>For 200 years, Vault 101 , a fallout shelter, has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you&#8217;ve ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.</p>
<p>Key Features:</p>
<p>* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!<br />
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!<br />
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!<br />
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.<br />
* Blast &#8216;Em Away With V.A.T.S.! –Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation featuring gory dismemberments and spectacular explosions.<br />
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America&#8217;s First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.<br />
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant&#8217;s face.</p>
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		<title>Call of Duty</title>
		<link>http://egamemenu.com/xbox-360/call-of-duty/</link>
		<comments>http://egamemenu.com/xbox-360/call-of-duty/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 19:58:44 +0000</pubDate>
		<dc:creator>Gamer</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://egamemenu.com/?p=15</guid>
		<description><![CDATA[Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on [...]]]></description>
			<content:encoded><![CDATA[<p>Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on the Call of Duty 4: Modern Warfare engine, this installment promises to immerse players in gritty, chaotic combat. You&#8217;ll have to band together to survive harrowing and climactic battles that defined WWII and led to the demise of the Axis powers.</p>
<p>From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War&#8217;s campaign gameplay employs features that were only available in multiplayer gameplay in the previous installments. With this title you can take advantage of perks, rankings, and online stats in an up-to-four-player cooperative gameplay that is sure to revolutionize the way you play Call of Duty. And with new infantry and vehicle-based weapons, such as the potent flamethrower, you&#8217;ll have the tools you need to set the battlefield ablaze and defeat the enemy.</p>
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		<title>Future Video Games</title>
		<link>http://egamemenu.com/the-future/future-video-games/</link>
		<comments>http://egamemenu.com/the-future/future-video-games/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 00:10:23 +0000</pubDate>
		<dc:creator>Gamer</dc:creator>
				<category><![CDATA[The Future]]></category>
		<category><![CDATA[future video games]]></category>
		<category><![CDATA[game systems]]></category>

		<guid isPermaLink="false">http://egamemenu.com/?p=5</guid>
		<description><![CDATA[One of the earliest video games that we can remember is Commodore's "Pong." But never did we think the industry would have reached the point where it is today.]]></description>
			<content:encoded><![CDATA[<p><strong>Video Games in the Future</strong><br />
<em>A Gamer&#8217;s Plea</em></p>
<p>With video game technology advancing so fast and so far from where it started, one can&#8217;t help but to entertain the idea of where it&#8217;s going to go from here. After all, that is part of a larger creative process and we&#8217;d like to think that our writings contribute even in some small way. One of the earliest video games that we can remember is Commodore&#8217;s &#8220;Pong.&#8221; But never did we think the industry would have reached the point where it is today.  One thing is for sure however, and that&#8217;s the gaming is pushing full force ahead.</p>
<p>Today we did a little fantasizing to see where our imagination and desires would take us. The following offers some suggestions of what could be done short of a little thing called, &#8220;impossible.&#8221;</p>
<p>We&#8217;re a little intrigued with the &#8220;Sun Game Glasses&#8221; idea. Wearing a pair of dark sunglasses and using the technology implemented by Nintendo&#8217;s &#8220;Wii&#8221; system, we could literally watch a game take place right before our eyes and then interact with it using a device that&#8217;s about the size of a pen. Since this isn&#8217;t exactly a new idea, we&#8217;re curious to watch what develops from University of South Australia&#8217;s &#8216;ARQuake&#8217; project1 &#8211; a springboard for this kind of gaming to develop in the near future for sure.</p>
<p>Another cool idea we&#8217;d like to see erupt within the gaming industry is the ability to talk to the characters inside a game. Some games allow players to textually speak to game characters already, but we&#8217;d like to see this pushed a little further. We&#8217;d like to be able to orally interact with characters: ask questions, joke around, warn and speak to them as if we were speaking to another human being. And we&#8217;d like to hear these characters talk back! It&#8217;s the ultimate artificial intelligence opportunity and although it would probably be years before this technology would be available on a wide scale, we&#8217;re sure it would be a hit.</p>
<p>Will we ever get to the point where we can play inside a simulated environment the way the characters in Star Trek: The Next Generation could play? Virtual reality is getting close, but the reality of the simulation is gone the moment we put on the silly-looking goggles and gloves. In order for simulation of this sort to work, there has to be as little a barrier between gamers and the game as possible. We don&#8217;t what to just think we&#8217;re inside a game, we want to feel that we&#8217;re inside a game and to be honest, we don&#8217;t want to have to go somewhere outside our home to do so.</p>
<p>The television or computer screen will suffice for now, but in the future, we&#8217;re going to want to be surrounded with the elements that make gaming the wonder that it is today. We&#8217;re going to want to transform our dens or bedrooms into a virtual alien ship or simulated jungle. In short, we want a new world.</p>
<p>One possible obstacle to bringing this fantasy into our living rooms is public acceptance. Would the public be ready for such a high level of entertainment? And could the public handle it? Immediately following Nintendo&#8217;s Wii release, customers were ready to complain that they wanted their old controller back! So as with any new development, there will surely be unintended consequences and although we&#8217;re gung-ho for these types of advances, we also share concerns about the impact it would have on an audience that isn&#8217;t &#8220;virtually ready.&#8221;</p>
<p>As a result, we can certainly envision a few laws introduced that restricted the use of our fantasy gaming. We already have some laws that attempt the same now and in our opinion, that&#8217;s a good thing. The last thing we want to encounter in gaming is physical harm &#8211; especially when we&#8217;re trying to enjoy virtual entertainment!</p>
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